While IN_FLIGHT it checks for having fuel scoops. Hard Way: similar to Fuel Collector, but the solar wind must be blowing in your direction! If they're installed it checks for the fuel scoops enhancer. Target last comms message Every equipment array is build of an array of entries. You can add equipment by adding arrays to this plist file. Once you’re within range a temperature gauge will show up in the middle of your screen. As a result you "scoop" 0.1LY worth of fuel every 30-or-so seconds. Star Fuel by Redspear: scooped quirium from large stars may be superior to bought fuel; Fuel Collector OXP: if you have fuel scoops, you can now scoop inter-stellar quirium ve-e-e-ery slo-o-o-wly! Using Equipment. And so on. Fuel scoops available Yes Tech level 8 OXP or standard OXP Available to player Yes Base price 135,000 Cr. Top. * Cargo hold status is now reported correctly on fuel scoop icon also when docked * Missile desired speed is now set to maximum speed on launch * Fixed bug in search for connected systems while galactic jumping * Fixed rare exception that could happen when switching to a player ship without missiles: and back If that counter has reached 3 the player is awarded 0.1LY of fuel and the counter is set to zero again. Last I tried Oolite you couldn't land on planets for example. Commanders should check that they have available cargo space before scooping escape pods. If that's installed it increases a counter. The table below lists the OXZ expansion packs which can be automatically downloaded by Oolite 1.80 (or higher), as well as links for manual downloads if you prefer to do that. ... Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. A pity. EDIT: Three star pictures - suppose the star must be superactive (with solar corona) to give fuel via fuel scoop. Barely made it. Just ran route through 7 of them, praying the eight one (white on galaxy map, white up close) will give me fuel since that will be the last jump I will be allowed with leftover fuel in ship. To be honest now I have the Naval fuel mod installed and the fuel usage on the injectors is a lot better I don't bother trying to scoop. Just scoops and the injectors. ~ Disembodied. Offer to rescue escape pod (only if fuel scoop is fitted) This sends a message to the targeted escape pod, asking the occupant if they would like to be scooped and returned to the main station. And contrary to Frontier: Elite II and Frontier: First Encounters, Oolite takes place in the "classic" Elite universe. Oolite is much more of a descendant of the original Elite than it is an descendant of FFE. Player buyable equipment is stored in a file named equipment.plist that resides in the Config folder of a OXP. A pity it was a core part of the original game and all the other Elite titles. It does seem very high: the player's getting Cr216 for undamaged fuel scoops, for example: that's slightly over 40% of the price for brand-new fuel scoops. Fly around a star at a shallow angle. And, everything you do now uses fuel. To scoop fuel, you should be in supercruise. Improved Injectors Overall the fuel collector will shut down, once the player has a full tank, as the fuel collector works in conjunction with the fuel scoop: it will not work if the fuel scoop is damaged.
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